After having experienced for a lot of time the room we furnished for the project in a 1:1 scale we scaled it up too see what happens when we virtually visit a world where everything is huge.
As you can see by the picture taken during the experience the table was so high that I couldn’t see almost none of the objects positioned above it. Even if testing the room in this way was odd, I didn’t feel any type of sickness and I continued exploring the room for about 10 minutes.

        What I have noticed first is that moving from a point to another of the room was more difficult because every distance was bigger while my speed remained the same. Anyway, using the laser pointer , moving was still easy and more comfortable.
Looking at the objects, it was weird to be surrounded by enormous pencils or muffin. It was possible to see them in every detailed way detecting also lot of inaccuracies in models. One being little uncolored areas in some objects where intersections between shapes are coarse.
Another issue with objects is given by round shapes that when scaling up looks really sharp. The quality of textures is reduced too and going closer to them they look blurry. Obviously this effect depends on the resolution of the texture itself and can be improved choosing a different or a more detailed one. Even so the overall sight of the room was good because the proportions between the objects didn’t changed.

        Interaction with object is very different, grabbing object means staying close to the them and this implies that what we see of the room is limited to the object. For this reason is difficult also to move objects and throw them. Obviously if there were microscopic objects in the room, after the scale up, it could be possible to interact with them easily while in 1:1 scale in wouldn’t be possible.

        Scaling up environments in virtual reality can be useful in many fields. It would be possible to create environments representing things that are really small in reality. These one,properly scaled up, can be visited by people which can also interact with them thanks to the advantages of virtual reality.
In a similar way, researchers can exploit this characteristic to study models of microscopical objects that can become huge if designed and properly scaled using a computer. They can be for example samples of DNA or complex molecules.
It could be also used to figure out how the reality is experienced by other points of view like children or very small animals. So it can be used also for educational purposes for example in schools in many classes.